Play now Create account Log in
ENPT
Updates

Patch notes

What is new and what changed in each update of the game.

Party leader and item sharing

Latest
  • NewParty: whoever makes the party is the leader and stays the leader (even offline) until passing it on with the ★ button in the party window (P).
  • NewParty items: the leader picks Free (anyone in the party, as before), Leader only, or In turn (each item goes to the next member near the kill, round and round). Gold is always free for the party.
  • NewAuto: "Only equipment of my class" option (off by default): equipment of other classes stays on the ground.
  • NewMonster names by difficulty for your level: red hard, green medium, blue easy.
  • NewAlt hides and shows the names of the items on the ground; on the phone, the same switch is in the Options.
  • BalanceTournament: registration opens on Friday at 06:00 and closes on Saturday at 18:00. If you level past your category before the draw, your registration moves up a category by itself.

The barrier, burning arrows and one duel at a time

  • NewThe barrier: every character has a yellow bar over the life that takes the damage first; when it breaks (with a glass sound) the life starts going down. It fills again 4 seconds after the last hit. Base: 10% of the life plus half of the wings' absorption.
  • BalanceDamage absorption is smaller: half of the wings' absorption plus the options, at most 40% (it was up to 80%).
  • BalanceArcane Aegis is now a strong barrier for the party (more with Energy), with a 12 s cooldown; casting it again fills the barrier. Iron Vigor gives a bit more life and a barrier; War Cry gives defense and a barrier.
  • NewMarket in the game: a tier filter (D to S), like the one on the site.
  • NewFire Arrow: where it lands the ground burns for 3 seconds and hurts whoever walks in, every second.
  • BalanceTournament: one duel at a time in the whole server, so everyone can watch every duel; everyone is told when a duel starts.
  • FixThe right mouse button no longer opens the browser menu in the game, and the browser's Back (or the mouse's back button) no longer takes you out of the game.
  • FixThe duel overlays no longer stay on screen after leaving the arena.
  • BalanceDuels: after respawning you have 1.5 seconds without taking damage (you blink, and hits show "Immune"), but you can already attack. The "Defeated" window no longer shows up in a duel.
  • NewTrash: the trash button now opens a trash mode. Click the items to mark them (a red X) and destroy only those, or clear the whole page as before. The crow and cash shop items are never destroyed.
  • NewParty: each member's coordinates next to the name on the left, and the party members with their names on the big map (on the minimap, at the edge when far).
  • BalanceGenuine items ask for 35% more attributes to equip (the level is the same). What is already equipped stays.
  • FixClicking an NPC in a crowd: the NPC comes first, its click area is bigger (the name too), and on phones tapping it no longer opens the player menu.
  • FixMuch smoother with many players on screen: the game used to stall for a fraction of a second whenever a player in +9 to +15 gear showed up (the glow was built in a slow way), and blurred every character every frame. Measured with 8 players at +11 nearby: from 24 to about 130 FPS, and the worst stall from 0.34 s to 0.04 s.
  • FixiPhone (and phones in general): the game no longer keeps in memory the look of every player it ever saw; what is not on screen for a while is let go. Busy maps were making Safari close the game.

Tournament: best of 3

  • BalanceDuels are now best of 3: each game is first to 10 kills (or more kills in 10 minutes), and two games win the duel. One minute of break between games, with the result on screen.
  • BalanceThe categories now start 20 minutes apart: I at 19:00, II 19:20, III 19:40, IV 20:00, V 20:20.
  • BalanceLeaving a duel in the middle (/move, the map list or logging out) gives it up: the other fighter wins by walkover. A dropped connection does not.

Lighter game and graphics options

  • NewGraphics in Options: Low, Medium or High. Low and Medium draw at a lower resolution, with fewer effects and a frame limit: much smoother on weak computers and phones.
  • FixLess lag: monsters far from every player rest until someone comes near, so the server works less and sends much less data (about half to a third).
  • FixMore FPS: what is off the screen is no longer drawn, and the monsters' life bars are only redrawn when the life changes.
  • FixTitans (and every monster) no longer get stuck on trees and rocks while chasing you or walking back.
  • FixAuto with "Stand still": it now picks up the drops that fall close by (yours and your party's) and goes back to its spot. Before, it only took what fell at its feet, so the Twisting Slash kills stayed on the ground.

Tournament rules, cart and patch notes

  • NewTournament: registration closes at 18:00 on Saturday. The bracket is drawn at 18:00 and shown in the Tournaments window (T), so everyone knows their opponent before the duels.
  • BalanceDuels start clean: every buff is removed from both fighters at the countdown. In the arena a buff only works on whoever cast it, and spectators cannot use skills, buffs or the Auto.
  • NewWebsite: this patch notes page, a tier filter in the market and the item options when you hover an item.
  • NewShop: a cart, to buy several things in one payment.
  • NewShop: Scroll of Rebirth (packs of 2, 4 or 6) gives back your attribute points to spend again. ShoutBox Buff: +100 defense and +100 damage against monsters.
  • NewMarket on the website: see what is for sale, list items from any of your characters (even offline) and follow your listings.
  • NewClass shops: every town has a master for each class, with D and C equipment and that class's skills. New shop window with tabs and quantity.
  • BalanceDefense: a defense much higher than the hit now lets less damage through, and from three times the hit it can miss ("Miss"), more against lower-level attackers.
  • BalanceVladmir's crow: the crow skills' power now follows the points put in Command. A Strength build hits less with the crow, a Command build hits more.
  • BalanceCooldowns: Blink 6 s, Charge 7 s, Bat Blink 7 s, Heartpiercer 6 s.
  • NewStormfire Thrust dashes with three fast slashes; Starfall lands where the mouse points and the Elf backflips; War Cry taunts players in PvP for 1 s.
  • NewAuto: an option to use the cooldown skills as soon as they are ready.
  • NewNew hit effects: sparks on every hit and bursts in the number's color for critical, radiant and ignore-defense hits.
  • FixShop items with days add the days to the one you already have, instead of giving a second one.
  • FixThe website is much lighter on phones and slow computers.

Duel Tournament

  • NewDuel Tournament every Saturday: 1 vs 1 knockout in 5 level categories, in a Roman arena with a cheering crowd. The champion wins gems, a radiant item and the champion's aura.
  • NewKill streaks with an announcer (Double Kill, Killing Spree… Godlike) in duels and guild wars.
  • NewPvP button with a choice: attack everyone, only one guild or only one player.
  • NewMovement skills: the Arcanist's Blink with a new effect and 300 range, the Barbarian's Charge (level 20), Heartpiercer dashes to the target, and the Sephihot's Bat Blink.
  • NewMarket history: your sales and purchases, and where each payment went.
  • NewTrash button in the bag and the chest; Sort now sorts only the open page.
  • NewNew loading screen.
  • FixiPhones closing the game on login: the game now uses much less memory.

Dragon's Lair and the cash shop

  • NewDragon's Lair (map 7, level 220): seven dragons and the Crystal Hydra, who drops Genuine items.
  • NewWebsite shop: extra bag page, Little Phoenix, Soul Pit Pass, Eternal potions and Vladmir unlock.
  • NewVladmir's crow fights on its own; potions in 3 sizes; Rift Cauldron up to +15; Soul Pit up to level 1000.
  • NewAsk to join a party; weapons glow and spark by their level.
  • BalanceGolden bosses no longer get stuck on trees or rocks and chase you until you reach a town.
  • FixFewer disconnects on phones changing network; the server no longer goes down on an error in one room.
  • FixComing back with the Auto on showed the Arcanist as a Chaos Knight.